Want to know what other Ender's Game fans think? Read all about it and post your own HERE!

Battle-Room

In a phone interview with Yahoo! Movies, director Gavin Hood talked about the size of the Battle Room.

“This is the high school football field, only it’s in three dimensions. It’s the size of a football field in all directions: up, down, left, right. And the idea is teams jump out from opposite ends of this amazing space and play this amazing game of 3D paintball, almost.”

Ever since we saw on set how they planned to show the Battle Room, I’ve been dying for other fans to see their vision, which makes my own imagination’s gray room and cubic stars seem so lame in comparison. So how did they arrive at the design?

One deviation from the book is that in the original text the Battle Room is described as being a giant hollow cube. But Hood felt that to really convey the size and dimensionality of the space, it should be spherical. Hood said he then proposed, “What if we could see through? What if we could see out of the space, and we’re moving around the Earth and turning at the same time?” He said he felt that would create “a really strange, disorienting experience,” that would better capture the notion in the book that in space there really is no up or down.

Strange and disorienting is right! I’d probably be downright terrified the first time I saw the Battle Room. With Earth visible right outside I can imagine the feeling that you’re floating in space takes some getting used to. Or do you think that young children would have an easier time adjusting to such an intense arena?

Read the full article at Yahoo! Movies.

Related posts:

  • http://www.facebook.com/thomas.scott Thomas Scott

    I think it’s a change that is exactly in tune with what the IF would have done with the Battle Room. Providing even more emotional pressure for students to excel, as they can “see” what they’re fighting for.

    I’m really curious to see how this works out with “sliding the walls”.

    • http://twitter.com/EnderNet EnderWiggin.net

      Oooh, great point about showing them what they’re fighting for! I hadn’t thought about it in that way.

  • disqus_2KObh3ztTm

    @#$% so you can see out into space and you can see “through” the stars well there goes the battle room…..Its not about the visual cues, its about the strategy that was created in the 3 dimensional space!

    • http://twitter.com/EnderNet EnderWiggin.net

      We don’t know at this point though, it’s possible they just invented new strategies for their design.

      I don’t think you can see through the stars though? Where are you seeing that?

  • Jason

    You know…. I’ve read A LOT of books (mostly sci-fi). An author has to set the stage and coordinate events. The reader can fill in most of the details. Almost everyone I have talked to have different visions of the battleroom. At the same time, everyone is demanding that the movie should be exactly like the book. So, whose vision is the right one when depicting the battleroom? I like the creative license taken by Gavid Hood thus far. It is not exactly what I imagined, but in many ways it is better. Everyone is looking at just the differences in the poster with the books description of the battleroom. I’m looking instead at all of the things that are recognizable: “Dragon Army”, Dragon army orange, ‘Null G beyond this point’, light guns, stars, the hand holds along the entrance, opposing enemy gates, etc.

    The one thing I cannot see in the poster image is if anyone is ‘frozen’ or not. I wonder what team dragon army is playing against here? Is it Asp (blue, dk blue)?

    • http://twitter.com/EnderNet EnderWiggin.net

      If you ask me, it looks like Salamander and Rat, which is kind of confusing so I’m probably wrong.

      As for the Battle Room, I know it’s WAY better than what I ever imagined, which was a cubic gray room. That might have been nice in the 80s, but something like that would just not wow audiences today. You can’t have a movie exactly like OSC wrote it because it just wasn’t “flashy” enough for today. It worked so well in the book, but the movie is all about visuals and I think they’re going in a great direction so far.

Pre-Order Ender’s Game on Amazon


Countdown to Ender`s Game on DVD

days
0
-31
-8
hours
0
-3
mins
0
-4
secs
-4
-6

Connect with EnderWiggin.net

Button-Facebook Button-Pinterest Button-Twitter Button-YouTube
Button-GPlus Button-Tumblr Button-RSS Button-Mail

Upcoming Events

Dec
31
Wed
2014
all-day Ben Kingsley’s Birthday
Ben Kingsley’s Birthday
Dec 31 all-day
Related posts:PHOTO: New(ish) Behind-the-Scenes PictureGavin Hood is the Mind Game's GiantGALLERY: Ender's Game Photo Call / Press Conference in MoscowVIDEO: PopSugar Interviews Asa Butterfield and HaileeRead More
Feb
16
Mon
2015
all-day Jimmy Jax Pinchak’s Birthday
Jimmy Jax Pinchak’s Birthday
Feb 16 all-day
Related posts:'Ender's Game' Movie Does Not Include 'Ender's Shadow'Asa Butterfield on Training, Peter, and LeadershipHailee Steinfeld on Petra and Strong Female RolesHarrison Ford to Appear onRead More
Mar
3
Tue
2015
all-day Suraj Partha’s Birthday
Suraj Partha’s Birthday
Mar 3 all-day
Related posts:Behind the Scenes Photo from 'Ender's Game' in Empire MagazineStraight from the Set Part 2: In-Depth with Gavin HoodHarrison Ford to Appear on Wetten DassRead More
Apr
1
Wed
2015
all-day Asa Butterfield’s Birthday
Asa Butterfield’s Birthday
Apr 1 all-day
Related posts:Happy Birthday to Gavin HoodConfirmed Autograph Signings for Ender's GameBob Orci on Filming the Unfilmable BookGavin Hood on the Grey Areas of 'Ender's Game'
Apr
18
Sat
2015
all-day Moises Arias’ Birthday
Moises Arias’ Birthday
Apr 18 all-day
Related posts:VIDEOS: First Comic-Con Interviews Rolling InAsa Butterfield On the Hardest Part of ShootingVIDEO: Asa Butterfield Talks Training and Harrison FordStarry Mag Talks to Aramis Knight

View Calendar

Recent Comments

Follow @EnderNet on Twitter

Grab Ender's Game movie wallpapers >>
Top
375 queries. 0.840 seconds. 73MB
Copyright © 2013